![]() ![]() BioWare also improved the aim assist to provide better precision.Ībilities have also been rebalanced in the first game. The team also improved the aiming down sights camera view to be tighter on combat so that ADS is more accurate. In the first Mass Effect, accuracy, including reticle bloom and weapon sway, has been tuned across all weapons to allow players to maintain more consistent firepower while still managing their shots/overheat meter. With combat tuning, BioWare said it wanted to make the experience better across the board, but not change what fans have come to love about the games. To see this content please enable targeting cookies. These outlined changes to the Mass Effect Legendary Edition include gameplay tuning, rebalancing, and more.Īlongside the aforementioned, you can expect additional gameplay improvements to all three titles, the Mako for Mass Effect, and Galaxy at War rebalancing for Mass Effect 3. ![]() ![]() The Mass Effect Legendary Edition team at BioWare has outlined details on what to expect in the remaster. ![]()
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